Unreal Development Kit Beta (February 2012), download Unreal Development Kit Beta (February 2012) free, free Unreal Development Kit Beta (February 2012) client download, free download of Unreal Development Kit Beta (February 2012) client for Unreal Development Kit, Unreal Development Kit free client Unreal Development Kit Beta (February 2012) download, download for free Unreal Development Kit Beta (February 2012) Unreal Development Kit, free download full client Unreal Development Kit Beta (February 2012), direct download link Unreal Development Kit Beta (February 2012), download Unreal Development Kit Beta (February 2012) player
full download Unreal Development Kit Beta (February 2012) Unreal Development Kit, Unreal Development Kit Unreal Development Kit Beta (February 2012), free Unreal Development Kit clients Unreal Development Kit Beta (February 2012), Unreal Development Kit Beta (February 2012) direct download free, Unreal Development Kit Beta (February 2012) download for free, Unreal Development Kit Beta (February 2012) Unreal Development Kit download link, free download Unreal Development Kit Unreal Development Kit Beta (February 2012), Unreal Development Kit Beta (February 2012) client, Unreal Development Kit player
Description Epic Games, Inc. has released the February 2012 UDK Beta, the free edition of Unreal Engine 3 that provides access to the award-winning toolset used in blockbuster video games, 3D visualizations, digital films and more.
February 2012 UDK Beta Upgrade Notes
iOS Rendering
- Added support for uniform color multiply mask
iOSrendering-small
- See the documentation here
Mobile Scaleform
- Added full support for Scaleform user interfaces on iOS devices
ReCast
- Integrated ReCast navigation mesh toolset, which provides fast and robust generation of navigation meshes
Unreal QualitySwitch material expression
- A new material expression that enables you to make High and Low quality versions of a material
- Controlled by a switch in the material editor within the Utility Group, called QualitySwitch
- The quality mode used is based on video settings. Similar to the Resolution and World Detail settings, Material Quality can now be set to low for older computers
Unreal Landscape
- You can now save and share foliage settings in packages
Unreal Editor
- New “Create Sub-Archetype” feature added to Content Browser. Right click on Archetype assets to create sub-archetypes
- Material editor: Added “WorldPosOffset” category to the right click menu