Description The demo version of the game Evochron Mercenary, the next cycle reads space simulators created by StarWraith 3D Games. As in the previous sections, the creators focused primarily on providing the widest possible freedom at the expense of an extensive line of roleplaying. We observe the action dashboard or behind the control unit, and most of the time we spend, piloting his own spaceship by mercenary missions, trading goods, and will enhance the space station, bringing out resources or exploring the vast expanses of the planet Sapphire.
Below is a list of English-language changes made in this version of the demo:
-Gun turret hull armor indicator now changes color based on damage level.
-Control axis mapping system updated to better support inertial thruster invert selection on systems with multiple devices.
-Alt key option added for weapon and shield energy management selection for quickly setting a maximum/minimum levels.
-Text notification now displayed in the message log when payment is received from a fleet ship after completing and mining cycle.
-Nav map point selection now applies two sector coordinate values relative to map orientation, X and Z for top view, X and Y for rear view.
-When zooming in on the nav map in rear view mode, maplog waypoints could block left click the nav point selection, now fixed.
-When transitioning from terrain a walker back to the spaceship, the engine sounds might not restart properly, now fixed.
-Custom music files above group level 3 may not load correctly under certain conditions folder, now fixed.
-Several minor bug fixes.