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Description Ground maps are always marred by gameplay factors, since many people feel that this is EaW's weak point, but you can still have some nice maps. The author has tried his best in order to make a map that makes you think about the way that you use your units and attack the enemy, so hopefully this will overcome any flaws in the default gameplay.
[/quote]This map is set in the Abregado-Rae Port city mentioned in the planet description.
This map is on the bigger side of maps and only has one bridge to cross to the other side. There are four abandoned Turbolaser towers on the sides of the chokepoint and whoever controls them basically controls the bridge until the towers are destryoed.
The Rebellion base has more build pads than than the Empire base, which has more tubolasers. this is because the Rebels are closer to the towers on the bridge and don't need as many as the Empire. The terrain should be easy to travel for most infantry but large vehicles like the AT-AT may not be able to move through certain parts of the city. There is also an abandoned Sensor Array close to the rebels but it is gaurded by a motley crew of indigenous citizens and needs a couple of infantry squadrons to capture. Most of the Base Structures are connected to buildings. if you have trouble seleting them, let me know and I will modify it in the next release. (the giant structure near the rebels is eye candy only, nothing speacial about it)[/quote]