Apcotyl Temple


Box art for Apcotyl Temple For: Star Wars Jedi Knight: Jedi Academy
Size: 45.53 MB
Rate this map:
Downloaded 407 times
Apcotyl Temple, download Apcotyl Temple free, free Apcotyl Temple map download, free download of Apcotyl Temple map for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free map Apcotyl Temple download, download for free Apcotyl Temple Star Wars Jedi Knight: Jedi Academy, free download full map Apcotyl Temple, direct download link Apcotyl Temple, download Apcotyl Temple level
full download Apcotyl Temple Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy Apcotyl Temple, free Star Wars Jedi Knight: Jedi Academy maps Apcotyl Temple, Apcotyl Temple direct download free, Apcotyl Temple download for free, Apcotyl Temple Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy Apcotyl Temple, Apcotyl Temple map, Star Wars Jedi Knight: Jedi Academy levels
Description
Welcome to the Apoctyl Temple! Despite what the name might look like at first glance, this map doesn’t have anything to do with The Apocalypse, nor will downloading it cause the start of The Apocalypse, it is in fact completely unrelated! Anyway… what is this map about then? Well it seems to be a sort of clan map, judging from what is included and how it is laid out. Even if clan maps aren’t your cup of tea, don’t leave just yet, because there are some really cool surprises to be found in this map! More on them later…

First off let’s have a look at the layout of the map and the main areas it contains.

Probably the biggest area is the outside area, which contains a waterfall and river on one side and a ‘lava-fall’ on the other. The center of this area has a nice little place to duel, and if the switch on one of the broken columns is pressed, a reborn is spawned to spar with. With the ambient noises of the waterfall and other natural sounds, combined with the beautiful music, this area is really very relaxing and would make a fantastic place for clan gatherings. The whole map is based around the principle of fire and water it seems, and most of the areas have a mixture of water and lava in various places, as well as red and blue lighting, which is a very effective combination. There are what seem to be a few duel rooms, which are quite large, and each one of them is different.

The customary council rooms are of course included, beyond un-openable doors (un-openable at least to people who aren’t the clan leaders ;)), one of my favourite areas of the map was the council chambers themselves and the multicoloured glowing crystal statues, the likes of which I have never seen before! The best bit is yet to come though, well at least in my opinion anyway!

Work your way through the map and you will eventually come to the hangar, where a very nice replica of the Republic shuttle out of the opening scenes of Episode 1 is docked. This is one of those nice surprises I talked about earlier. Apart from being [b]huge[/b] and looking great on the outside, the ship is fully enterable. In the center is a seating area, which passengers would occupy, whilst at the back end is a small bar, toilets (which flush!) and up some stairs, a medical center. Towards the front end is a lounge type area with big windows for admiring the view, and then above that is the bridge. If you use the consoles in the bridge, you can fire the left and right guns on the front of the ship, which is a cool interactive feature. Although unfortunately they only fire at the wall, rather than at anybody loitering below!

It’s a real shame that you can’t actually take off in this ship, because it is really cool, but alas that is beyond JKA’s capabilities I’m afraid. Although saying that, I think it would have been nice if there was a version of the ship you could teleport to that was in space, perhaps with some moving stars and such.

Now, lets move onto the architecture and build quality.

I must say that overall, though there were a few areas where the build quality could have been improved a little, I think that the map was built very well. I couldn’t find any obvious bugs, and the whole map ran smoothly. The architecture is also well built, and follows the theme of water and fire, with some areas dark and rock like, and other areas light and using more wood textures. I do feel that some areas could have done with some more architectural detail. I also think the rock walls, particularly in the main outside area need to be smoothed a bit more, to look more organic because they look a little flat at the moment. I think those few things are the main areas that could be improved upon really. Apart from that I think the map just needs some more detail here and there and some improved architecture in a few places.

All in all a very cool clan map here! I couldn’t see any obvious clan symbols or insignia either, so that is a big bonus as it means that this map is suitable for use by any clan. Personally I really loved this map, especially the huge hanger and the docked ship, that was quite a unique touch for a clan map I think.

Excellent work here, and well worth a download I think! :D

[b]New Textures:[/b] Yes
[b]New Sounds:[/b] Yes
[b]New Music:[/b] Yes
[b]Bot Routes:[/b] No
[b]Game Types:[/b] FFA, TFFA

~Nozyspy~
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments