Arrows: ^Mos Arrow^


Box art for Arrows: ^Mos Arrow^ For: Star Wars: Battlefront II
Size: 45.48 MB
Rate this map:
Downloaded 436 times
Arrows: ^Mos Arrow^, download Arrows: ^Mos Arrow^ free, free Arrows: ^Mos Arrow^ map download, free download of Arrows: ^Mos Arrow^ map for Star Wars: Battlefront II, Star Wars: Battlefront II free map Arrows: ^Mos Arrow^ download, download for free Arrows: ^Mos Arrow^ Star Wars: Battlefront II, free download full map Arrows: ^Mos Arrow^, direct download link Arrows: ^Mos Arrow^, download Arrows: ^Mos Arrow^ level
full download Arrows: ^Mos Arrow^ Star Wars: Battlefront II, Star Wars: Battlefront II Arrows: ^Mos Arrow^, free Star Wars: Battlefront II maps Arrows: ^Mos Arrow^, Arrows: ^Mos Arrow^ direct download free, Arrows: ^Mos Arrow^ download for free, Arrows: ^Mos Arrow^ Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Arrows: ^Mos Arrow^, Arrows: ^Mos Arrow^ map, Star Wars: Battlefront II levels
Description
GEmAsus2's "Arrows: Mos Arrow" is essentially an expansion to Mos Eisley. At the center of the map is stock Mos Eisley, but where the walls surrounding the map would be, expansions have been made outward.

This is a novel idea and an interesting way to start with a pre-built good start, but the problem is that it's hard to judge, simply because a large chunk of the map is someone else's work. The additions were interesting (although at times repetitive) - I thought the neatest thing was what looked like a race starting/finish line (think Ep1 podrace) - that was a clever use of assets and it worked well. I wish the whole map had been more original, as that small area was.

I also oppose the concept of the map, which is:
[quote]Now on the the more serisous note.....this is 100% ment for online play. you will find if you try anyone of these mode with ai you will see that they dont move or enemy spawn next to each other so ur fighting ai is pointless.....this in effect will *Force!* players to play this mod map online multi player if you dont like that....well id insult you but i dont think the admins reading this would like that to much lol....so play this mod map online[/quote]

Clearly this has a major flaw in its logic. As mentioned, the AI do nothing and it is quite "pointless" to play the map in singleplayer. So what is a person to do when there's not a server up? Oh yes, not play it. I'll be quick to say that building a mod map for multiplayer-[i]only[/i] use is [b]always[/b] a bad idea. No matter how well designed, if
[quote]fighting ai is pointless.[/quote]
...then I don't have much of a reason to play it. Apparently the author would have a few choice words for me because of that, but I think insulting people for wanting to play offline is a little ignorant (not only of people other than oneself, but also of the fact that mods are played the vast majority of the time offline).

In any case, it's not a bad map, but if you're going to release it as a mod map and expect people to want to play it, you're going to need to include some sort of singleplayer component. That's the bottom line. ([i]No rating included, because a lot of the map is a stock map[/i].)

-Mav
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments