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Description First off, an apology is in order for the extremely long wait in getting this map reviewed. I took it to review, and then exams were sprung upon me, so it's been at least 3 or possibly 4 weeks. I'm really sorry about that, but well, at least it finally got done. :D
Alright, so this is one of those giants-house maps. Basically it is a giant bathroom, with a shower, toilet, bath, and a few wooden cupboards. The idea has been used before to good reception, and aside from a few bugs, I think this one has potential too.
The main problem here is the missing textures. I checked the console logs, and it looks like some textures from the Doomed map were needed in the pk3, and weren't put in. They're quite obvious in several places, such as the window frame and the sides of the doors, and do dampen the map a little. The other problem is the detail. Now, if anyone had made this bathroom as a normal-size, I think this kind of detail would be acceptable. However, when working to such a large scale there is so much more that could have been done - for example, crafting each tile on the shower wall individually, making the hinges on the cupboard doors, etcetera, etcetera. I also felt that a shader imitating water pouring down the walls of the shower should have been present, maybe a slight misting at the bottom of the glass, as that would certainly have looked cool.
However, the map doesn't have all those things, but that doesn't mean its all bad news - it's still a decent attempt, and the water shader used is probably the best I've ever seen in a jk3 map. I think perhaps Jenova owes some credit to Darth Norman in the readme for using his cube map texture for it, but I'm not 100% sure about that. Seriously though, the water owns. Which begs me to ask the question.... why in the name of pete did you not use it in the toilet as well?? The stock texture there is awful. The lighting isn't exquisite, but then again, it's a bathroom. And they aren't designed for fancy lighting usually, so it’s been done perfectly adequately. Oh yeah, and the music is really horrible. Just not fitting at all, as it's some kind of techno-rock beat which is endlessly repetitive. :(
My final misgiving is the lack of bot support. Don't try and ever tell me bot support is pointless - even if they only run along the floor at the bottom, its still a heck of a lot better than the crazed jumping machines we often see. Next time, if it isn't present, I might have to go give Jenova a visit with some of my homemade pies......eew. ;)