Description Well, here's a nice surprise to wake up to on a Monday morning. New map, woohoo!
I confess this level didn't play too smooth when I tested it, but believe me when I say that's nothing new in my case. It looks absolutely fantastic, though, and has plenty of space to run and gun. Looking around, you'll notice that extra care has been taken with the intricate details, and what we get is a visual treat as a result. The lighting, while leaving some areas in the dark, is very atmospheric and sets an appealing mood, as your enemies have plenty of shadow to hide in and plenty of good ambush spots.
The turrets, I found spoiled the game somewhat in DM mode, but will work great in a team game. Imagine taking and holding the center with your teammates against the incoming onslaught of enemy soliders. Kinda feels like a cross between a John Wayne last-stand scenario, and a futuristic cyberpunk sci-fi movie, but fun nevertheless.
Overall I get the feeling eye candy was the name of the game here, with gameplay taking a back seat, but ironically the gameplay actually benefits from the map's layout and visual styling.