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Description New mapper [b]Daedalus[/b] brings us his latest creations in the [b]EF2 Entertainment Pack 1[/b]. The developer seems to have a lot of enthusiasm for mapping, and that is good, but sadly, his creativity does not yet match his skills. The three maps contained in this file are [b]RPG_Warbird[/b], [b]EF2 Killbox[/b] and a pre-scripted version of [b]Paradise Island[/b], and all feel like very early alpha versions.
Whilst expansive, and fairly interesting to explore, the Warbird map is pretty dreadful with dozens of brush holes looking out into the void, a mix of clipped and non-clipped objects (I can walk through tables in the mess hall), and ladders that take you to the side, rather than up. Aside from the door controls, none of the panels do anything.
The Killbox map is no better, and consists of a massive chamber of repeating Enterprise textures with a warp core in the middle and a few transporter booths that take you around the room.
Paradise Island is thought through well, although on your own, the hostiles will kill you before you get very far.
Rather than an entertainment pack, this feels like a selection of tests that the developer has used to experiment - learning how to use the editor. With a bit of polishing and hole-plugging, these maps and Daedalus' skills could be improved a lot, so I hope he'll keep working on them. :)