Eriadu: Mountatantop City


Box art for Eriadu: Mountatantop City For: Star Wars: Battlefront II
Size: 59.34 MB
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Description
The last time I tried out Bobfinkl's [i]Eriadu: Mountaintop City[/i] (version 1.0), I said that it was a promising concept with a few minor issues to be fleshed out. I'm pleased to say that some of the issues have been addressed, however, there are still some issues that were not.

First off, the good: It is still a well-designed urban map, and the "uniformity" mentioned in the previous review has been fixed - a little. There have been several props added in between the buildings, which is a big improvement, but more still could be made by mixing up the buildings themselves, as right now they're basically all the same building. The map also looks nice and is still a neat design concept, too. Another thing I liked was the minimap - it's very well done and looks great.

The downside is that it's still pretty laggy - in fact, nothing has been changed at all to improve its performance, as far as I can tell. I've played plenty of maps that are very detailed and don't lag, but this one has too much fog, or too many atmospheric .fx, or too many units, or some combination of the above. It's just not a whole lot of fun to play a map when you're basically a half-step behind the game.

In all, it's nice to see the improvement made on this map, but I still can't give it the 'ol "two thumbs up" simply because I can't enjoy playing it because of the performance reduction. When you make a map you need to, need to, [i]need to[/i] make sure it's not going to be too laggy for other people - it can really reduce the fun factor on an otherwise well-designed map.

As a side note, this said it added music, but as far as I can tell, nothing was added (and there's no sound folder in the addon folder).

Anyway, if you liked previous versions, give it a download.

-Mav
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