ffa rift(Tw), download ffa rift(Tw) free, free ffa rift(Tw) map download, free download of ffa rift(Tw) map for Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy free map ffa rift(Tw) download, download for free ffa rift(Tw) Star Wars Jedi Knight: Jedi Academy, free download full map ffa rift(Tw), direct download link ffa rift(Tw), download ffa rift(Tw) level
full download ffa rift(Tw) Star Wars Jedi Knight: Jedi Academy, Star Wars Jedi Knight: Jedi Academy ffa rift(Tw), free Star Wars Jedi Knight: Jedi Academy maps ffa rift(Tw), ffa rift(Tw) direct download free, ffa rift(Tw) download for free, ffa rift(Tw) Star Wars Jedi Knight: Jedi Academy download link, free download Star Wars Jedi Knight: Jedi Academy ffa rift(Tw), ffa rift(Tw) map, Star Wars Jedi Knight: Jedi Academy levels
Description Everybody remember the Chandrilla rift map from single player? ...everybody [i]played[/i] single player? Okay, remember the multiplayer version? :p
This map uses the theme of the Chandrilla rift location to make an entirely new free for all with the same style. I always [i]loved[/i] that location -- both the single player map and the multiplayer version -- so I was bound to love this map right off the bat. Doesn\'t hurt that it\'s not only gorgeous, but functional as well. The architecture is spot on. There are some great stone walls covered by rifty platforms, complete with the typical strange and mystical ruins that seem to serve no function. Y\'know, the staple of Star Wars and so many other fantasy plotlines.
What I really love about this map is that the architecture is in no way square. It\'s still [i]angular[/i], but hardly anything here is actually four-sided, which is always nice. The map also contains the typical crystal theme that the rift is so well known for, as well as many elements that simply add to a ruined sanctuary feel, such as broken walkways and rubble.
From the perspective of gameplay, this map should support a medium to large free for all. The author claims six to seven players is best, and I\'d tend to agree. There\'s plenty of room to stretch, but any more than that and it\'ll get hectic. It\'s a decent sized map, but by no means would I go so far as to say it\'s [i]large[/i] (when compared to some other monstrously large \'omg I\'m lost!\' types of maps). Plenty of things to trip over too, so you won\'t be able to just run around and swing your saber. Bummer, I know. ;)
Overall a good map. The author worked a long time on it and it certainly shows. Definitely has that rift feel to it!
[b]Bot Support[/b]: Yes
[b]New Textures[/b]: No
[b]New Sounds[/b]: No
[b]New Music[/b]: No