GTX Mod - RoE


Box art for GTX Mod - RoE For: Doom 3
Size: 40.14 MB
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Description
[url="http://doom3.filefront.com/developer/Dafama2K7;23734"]Dafama2K7[/url] has received permission from [url="http://doom3.filefront.com/developer/Gyppi;12233"]Gyppi[/url] to update his previously released works: [i]"Hello, i have talked with GTX & GreenTech developer Gyppi and he said that it let's me to publish and update they're mods as longe as i clearly state that he no longer supports or will support any of the latest updates made by me."[/i] ...So it is with great anticipation that I bring to you the first updated version of this mod since the last official release in January of 2006!

[b]Some of the features included in this mod are:[/b]
Bloom shader
Parallax mapping
RealMetal Ex (it's a new version of RM, not a revision)
Self-shadows
Weapons reflection
Distance glow
Simple effect like sparks
Wall/floor reflection
Be prepared to see Doom III: Resurrection of Evil as it was meant to have been seen, however, you do not want to be spending a large amount of time in awe of the effects...remember, the object of any game is to win! It is important to reiterate, updated versions [u][b]are not[/b][/u] supported by Gyppi, however, Dafama2K7 has stated that he will offer as much support as he can, as always.
[b]Changes made by Dafama2K7 in this unofficial version include:[/b]
Added files, such as:
Shaders
Particles
FX
Fixed mounted flashlight issues
Fixed weapons scripts bugs
Increased damage for plasmagun
More Special FX and dynamic lights for all weapons
Better A.I. for monsters
And more!




Refer to the readme for more information.
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