It is based in a remote promontory with an excellently made custom lighthouse, with spiraling stairs directly to the top, outside you have a rather long pier with a large warehouse, industrial crates scattered about the place and a bridge going into the warehouse. The warehouse has power generators inside it that have a lot of cool little hiding places and it has a lot of pickups and ammo inside it. The pier outside has industrial crates dotted around it that provide hiding spots from the casual sniper and the pier has a lot of weapons dotted around it so you will never be without something to shoot with, underneath the pier there is a watery hideaway that has plenty of holes to shoot at people above you, there is also a few weapons underneath also.
This map has had a lot of time put into it and is well textured and lit, well done.
[quote]This HL2 death match map is set in a disused concrete yard on a remote promontory, with the play environment featuring a lighthouse, warehouse, above and below a dilapidated pier, and the aforementioned concrete yard - strewn with cargo containers and wrecked cars. The map is small enough to be enjoyable for three people, but large enough to accommodate up to around eight - and open enough in places to make fights involving the rpg and/or crossbow interesting.[/quote]