Imperial Sector A-Y


Box art for Imperial Sector A-Y For: Star Wars Jedi Knight 2: Jedi Outcast
Size: 47.3 KB
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Description
Small duel maps don't always seem as small as they actually are. There may not seem like much space in this map, but the distance to close is enough for you to be rectally violated by a blaster bolt or five if you're careless, which gives the edge to the plucky duelist who would risk dropping their guard at an opportune moment to take advantage of the ranged weapon present in the arena.

The map itself is structured well, if not primitively. The central area is likely to be your main fighting zone, but beware the four small water pits on each side - they won't harm you, but they'll leave you defenseless for ten seconds while you try and scramble out of them. Outside the central area is a walkway going around the level, not much space for dueling but decent enough for shooting. Meanwhile, the gaps between the pillars serve as a nice breakup of the arena's open factor, giving both a quick escape to the skilled acrobat, and a firing zone for the skilled shooter.

The texture work is basic, but looks good nevertheless. Sourced lights, woot. There's not a lot of headroom, but that's overall a good thing. If FuL*CruM can expand this map into a full-fledged FFA map while maintaining an element of balances and gameplay aspects shown in this small room without repeating the same formula over and over, he'd get my download. As a duel map, well. I'm not so sure. I feel more could be done, and I presume FuL*CruM does also, hence the 'beta' tag.

Hopefully the map is going to be further developed, because as it is right now the map feels more like a taster than a full-fledged release.

~ Kouen

[b]Bot Routing:[/b] Yes
[b]Custom Audio:[/b] No
[b]Custom Textures:[/b] No
[b]Custom Meshes:[/b] No
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