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Description From the Author:-
[quote]This is the 4th map I\'ve had a go at creating with WorldBuilder and I thought I would submit it to filefront to get some feedback on my work.
The map has a total of 8 sectors divided into 3 ManPower, 3 Fuel and 2 Munitions sectors as you can see by one of the screenshots.
It also includes a small town with a few scattered Flak38\'s around the town plus some on the cliff to the south of the town.
\"Off Map Reinforcements\" spawn to the right of the town in between the two munitions sectors to make it feel as if they were infact, coming from the \"citizens\" of the town.[/quote]
As you can see from the screenshots, Island is a small map with 3 +5 fuel points, and 2 +5 munitions points.
Due to the fact there is only one way in or out of a base and only one line of attack, it\'s easy to slap down an MG bunker in an area that makes advancing impossible. As there is less munitions than fuel, you can forget any off map artillery to clear points, or flame throwers etc to clear bunkers. As noted by the author, the off map reinforcements spawn more of less in the middle of the map, however there are 2 flak38\'s sitting on the spawn point as well as 3 buildings convenient for sticking MG\'s in. Whomever gets to the point first and takes a flak38 can mow down any infrantry the opposition attempts to bring in. Additionally, considering this is a map where infantry combat should dominate it\'s almost completely open with no cover.
The population is also very low due to an extremely low number of points, even if you take every point (including the one outside the front door of the oppositions base) your still only looking at a total population of ~60.