Les Deux Fleuves, download Les Deux Fleuves free, free Les Deux Fleuves map download, free download of Les Deux Fleuves map for Command and Conquer: Red Alert 2, Command and Conquer: Red Alert 2 free map Les Deux Fleuves download, download for free Les Deux Fleuves Command and Conquer: Red Alert 2, free download full map Les Deux Fleuves, direct download link Les Deux Fleuves, download Les Deux Fleuves level
full download Les Deux Fleuves Command and Conquer: Red Alert 2, Command and Conquer: Red Alert 2 Les Deux Fleuves, free Command and Conquer: Red Alert 2 maps Les Deux Fleuves, Les Deux Fleuves direct download free, Les Deux Fleuves download for free, Les Deux Fleuves Command and Conquer: Red Alert 2 download link, free download Command and Conquer: Red Alert 2 Les Deux Fleuves, Les Deux Fleuves map, Command and Conquer: Red Alert 2 levels
Description Here is a 2 player map for Red Alert 2, not Yuri\'s Revenge. It is split up into 3 parts by two rivers, leaving the two sides to fight over the middle. There are three Tech Derricks for each side, and a few Tech buildings in the middle.
Holding the center of the map is not required to win this map, as there are not very many extra resources you\'ll gain from having it, but the only way to the opponent\'s base is through the middle across bridges of both of 2 rivers. There are two bridges on each river, so in case you wish to hole up in your base, that is quite feasible.
Balance: It is not symmetrical, but it offers the same advanteges to both sides.
Gameplay: Probably longer games will happen on this map, as it is easy to defend. Superweapons should be enabled on this map.
Resources: Mostly gems, and mostly up cliffs. There is a distinct possibility you\'ll run out of resources before you get enough to overcome the enemy base, but the Derricks ought to help with that.
Base Locations: There isn\'t enough room for the AI to build a large enough base, and the same goes for you. While most people would be fine with building their base in this amount of space, I prefer to spread mine out to avoid superweapons.
Verdict: It\'s this guy\'s first map, and he did a very good job considering. For improvement, I\'d suggest making the resources a little more accessible (not up cliffs), more Ore and fewer gems, and increasing the size of the base locations.