Middle Earth Risk


Box art for Middle Earth Risk For: Warcraft 3
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Versions: 7.91, 7.9, 7.81, 7.8, 7.7, 7.6, 7.5, 7.42, 7.41, 7.4, 7.32, 7.31, 7.3 by Kamulec
Here is a lot of authors of older versions. An author of the first based it on Europe Risk.
My version 7.3 is based on 7.2 by Spontanus & Risk_FTW.
Middle Earth Risk 7.91 is the newest final official version.

The most important differences between Middle Earth Risk 7.91 and 7.9:
- errors fixed
- Shelob changed (she’s not moving and cannot be hurt by range attacks)
- new commands: -color (let to see a list of players’ colors) and –teams (let to check who’s teamed with whom in –ao2 mode)
- terrain changed a bit
- improved Information (F9)

The most important differences between Middle Earth Risk 7.9 and 7.81:
- removed possibility of crashing the game by long-range units (they don't jump into the circle automatically)
- resolved problem which turned towns into neutral
- fixed other errors
- special points renamed to points
- very big changes in descriptions of units, auras and abilities, information (F9), text massages and hotkeys (added and adjusted)
- rebalanced units with damage reduction (strong body, robust body), cleaving attack, heroes and few other
- conditions of victory set for every mode
- -np (No Pacts) mode
- -ao2 (Alliance of 2) mode where everyone can choose one teammate during the game
- game begins after minute while which red chooses a mode and submodes
- submodes: -g7 (begin gold = 7, begin points = 0), -rules (no pacts out of team), -80% (win with 80% of towns), -90% (win with 90% of towns), -t45 (set turn time on 45 s) –t100 (set turn time on 100s)
- in some modes and in –rules submode host can kick
- in team mode when player leaves his income, resources, towns and units are given to his teammate
- control is shared automatically in team modes
- palantirs in Minas Tirith and Istengard
- nearly free control of camera’s distance, degree and rotation
- new icon for points and Nazguls, 3 new models
- some changes in overview
- bridges work without errors
- if you start to rise/draw a bridge or open/close a gate you see a massage
- Shelob changed strongly – she doesn’t move and can’t be hurt by range attacks, player who defeat her gains 25 points (not 50)
- lifesteal auras (except of Aragorn’s) don’t work for Dead
- heroes haven't web
- catapults are more expensive
- eagle has an aura, type of Which King’s aura changed
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