Mindwarp


Box art for Mindwarp For: Star Wars Jedi Knight: Jedi Academy
Size: 1.09 MB
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Description
*Removes sunglasses* My first review was one of the darkest maps I've come across, now this being my second review is one of the brightest maps I've come across.

Before I begin, I must point out that to get the best out of this map you must enable dynamic glow via the /r_dynamicglow 1 command.

When I first entered the map it instantly reminded me of playing QUB3D on GTA 4, which I loved. The layout is very interesting, I haven't seen a map quite like it. The author didn't state what the purpose of the map was so I assume it's for merc wars judging by the weapon placements and the overall design.

The map contains a "Obnoxiously Massive Red Megadome", a "Celestial City" and "Neo Tunnels".

To get into the Obnoxiously Massive Red Megadome is apparently a secret but I found it pretty quickly, I won't give away what's inside the dome as I'll let you find that out for yourself but you will unlock items that would benefit you greatly in a merc war if you were to figure it out.

As far as I could see there wasn't much in the Celestial City area however I will say that your reward for gaining access to the Red Megadome is in this area ;)

The Neo Tunnels contain a concussion rifle, there really isn't much to the tunnels as they're very short and go in a circular motion so you'll always go to the same place which was a bit of a let down since I was hoping for a maze of some sort.

There are also a couple of teleporters around the map which allow you to get to certain places around the map much quicker and easier, this is also a good way to dodge rockets.

There are quite a few brushes that don't fit together right and the bottom of the sky box doesn't align properly with the rest of the pattern but those are both easily fixable.

[b]Bot Support:[/b] No
[b]New Textures:[/b] Yes
[b]New Sounds:[/b] No
[b]New Music:[/b] No
[b]Game Types:[/b] Duel, FFA and TFFA.

- SiLink
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