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Description I was confused with this map. I really didn’t know where to go at first, and then when I was at the end…I didn’t really know it. It made me sad. The map was also pretty poorly constructed, with various clipping errors, and one or two missing textures. It definitely could’ve used more work.
The construction was poor because most of the rooms were just….rooms. Some empty, some with one or two things in it. There were also areas where I could see into the void, and areas where the clipping was messed up so one half of the hall was blocked for me. That was strange. Then there’s the fact that this map was really short – that just disappointed me. Oh well. But one thing that really did annoy me was the constant error going across the screen – you can see it in the screenshots.
Oh wait, this is actually a group of three small maps. Well, the review basically applies to all of them, except the third one, which won’t work for me, because I get a “target_speaker without a noise key at (-456 -208 -416)” Which brings me to a question – why not combine the maps into one big one? I know I’ve seen big maps for Jedi Outcast, so why fragment them? Something that could definitely have been used in this map is actual play-testing, and making sure everything worked.
New Music: Yes
New Textures: Yes
New Models: No
Bot Support: No
Gametypes: FFA, although the arena file is a .txt and not an .arena