Naboo: Avalon City


Box art for Naboo: Avalon City For: Star Wars: Battlefront II
Size: 76 MB
Rate this map:
Downloaded 472 times
Naboo: Avalon City, download Naboo: Avalon City free, free Naboo: Avalon City map download, free download of Naboo: Avalon City map for Star Wars: Battlefront II, Star Wars: Battlefront II free map Naboo: Avalon City download, download for free Naboo: Avalon City Star Wars: Battlefront II, free download full map Naboo: Avalon City, direct download link Naboo: Avalon City, download Naboo: Avalon City level
full download Naboo: Avalon City Star Wars: Battlefront II, Star Wars: Battlefront II Naboo: Avalon City, free Star Wars: Battlefront II maps Naboo: Avalon City, Naboo: Avalon City direct download free, Naboo: Avalon City download for free, Naboo: Avalon City Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Naboo: Avalon City, Naboo: Avalon City map, Star Wars: Battlefront II levels
Description
[b]Red51's[/b], "Naboo: Avalon City", is a fairly large city, cut through the middle by a river. It's one of those maps that bears the name and the props of the location but still lacks the true "feel" of the location. This is mostly due to the somewhat sloppy placement of objects and the sometimes out of place terrain deformations.

The buildings, despite being stock Naboo, feel out of place. This could be thanks to the ground texture which looks like it would be more at home in the wastelands of Tatooine. There are several excellently reskinned, rather out of the way Hoth tunnels in one corner of the city. It's really too bad that they're not more central and therefore gameplay altering. Several main objects(bridge floor, fountain etc..) were missing textures, making them appear to be Batman wannabes.

[i][b]*Modder's Side Note[/b]:
Here's one quick way to find out the names of textures you might be missing:
1. Open Notepad
2. Navigate to the .msh file that is missing the texture
3. Click and drag it into the Notepad window
4. In the Notepad window click Edit and then Find
5. Type ".tga" into the box and click find next
Each one of the ".tga"'s that it finds is a texture that your .msh file uses. Make sure you have all of the textures mentioned, inside of your world1/MSH folder. *[/i]

The sides in this map are pretty nice and seem to keep it fairly balanced. I've gotta say this though; I'm not a fan of the purple clone troopers. What did they ever do to you? :confused:
:rolleyes:
In my mind purple would be okay, it just needs to look a little less Paint-y.

This is not to say that this map is junk. It just needs a little more love in the texture, terrain and [i]*ahem*[/i] clone legion skin departments. Oh and [b]Red51[/b], you should check the map name ingame localization. I'm pretty sure it says, "Naboo: [b]Alavon[/b] City". Nothing big there, but definitely something to fix before the next release. which I will be eagerly awaiting.
Cheers!
[b]-Saitek009[/b]
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments