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Description If you have been sitting around waiting for something totally awesome to make an appearance, then your wait is over...this mod caters to the [u]multiplayer[/u] gamer, as well as the [u]singleplayer[/u] fan! With this release of [b]DocSeal's[/b] [i]Project X[/i] mod, even the disinchanted Far Cry gamer will find a renewed interest in this spectacular game; All 250[i]ish[/i] mags of Far Cry goodness will put your leet gaming skills to the test as you battle the AI in singleplayer and/or try to walk away with bragging rights in the multiplayer fragfest!
This version of [i]Project X[/i] merges Sean Ellis' great mod "The Cry Effect," which has enabled some some interesting introductions...
[list][b]Some changes to both SP and MP:[/b]
[*]A bullet time effect aptly named "The Cry Effect"
[*]New particle effects
[*]Many sound enhancements
[*]Six New weapons added. New single shot modes for P90 and Pancor shotgun.
[*]Added new rocket launched proximity mine.
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If you are wondering what this mod is all about, simply put, [b]Project X[/b] is a modification which enhances virtually every aspect of Far Cry and pushes the CryEngine further than ever before. It includes new bullet time effect, advanced texturing, sound spatialization, advanced AI scripting, six new weapons, rocket powered proximity mines, and more. Below are some changes/enhancements over the previous version...
[b]Some Singleplayer specific chages include:[/b]
Added physicalization of weapons and various objects.
Fixed the AI to hear the impact of the proximity mine and they now walk towards it setting it off.
Added energy timer to the CryEffect. It only stay on for a limited time now and the amount of energy.
Many skyboxes changed to look better with HDR enabled.
Many user interface graphics updated including:
Menus
Font
Loadscreens
Save points
And more.