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Description Major changes include:
- Reskins for many dwarven units
- Reskinned, dark heavy armor for evil factions to replace the gold one
- Tougher Ents, Mumakil
- Stance changes
- Hero handling changes (slower to build and revive, cost less CP)
- Wall, The Realms of the Elf-Lords mod changes Rise of the Witch-King with the aim of making it more fun - more balanced, and truer to the Lord of the Rings books and movies.