SotG vs. WGO


Box art for SotG vs. WGO For: Star Wars: Battlefront II
Size: 176.57 MB
Rate this map:
Downloaded 472 times
SotG vs. WGO, download SotG vs. WGO free, free SotG vs. WGO map download, free download of SotG vs. WGO map for Star Wars: Battlefront II, Star Wars: Battlefront II free map SotG vs. WGO download, download for free SotG vs. WGO Star Wars: Battlefront II, free download full map SotG vs. WGO, direct download link SotG vs. WGO, download SotG vs. WGO level
full download SotG vs. WGO Star Wars: Battlefront II, Star Wars: Battlefront II SotG vs. WGO, free Star Wars: Battlefront II maps SotG vs. WGO, SotG vs. WGO direct download free, SotG vs. WGO download for free, SotG vs. WGO Star Wars: Battlefront II download link, free download Star Wars: Battlefront II SotG vs. WGO, SotG vs. WGO map, Star Wars: Battlefront II levels
Description
This map, by MetalcoreRancor, is a frosty planet on which the forces from the SotG clan clash with the forces from the WGO clan. It includes two working modes, conquest and hero assault.

Hero assault is various personalities from each of the clans squaring off against each other. M.R. has taken a lot of care into mixing up the combos for the lightsaber-weilders, and it's a nice change of pace to be able to play around a little and have combos different from normal. This hero assault is also of the "crazy" variety, i.e. there are lots of explosions and people deal excessive amounts of damage and such.

Conquest is still SotG fighting WGO, although in this case the units are somewhat more normal. The map is very large for conquest, although a true conquest victory is still obtainable. One of the neatest things about his conquest mode is his inclusion of tiny vehicles. He's scaled down the animations and the models and made it so you can "hop in" a pocket-sized AT-ST or snowspeeder. They're pretty neat.

There are definitely some things that need work on this map - especially noticeable in hero assault where you can get around easily and see a lot. I noticed a lot of props missing textures as well as what seemed to be a squared-off texture for one of the blaster weapons (the blaster ordnance may have been intentional, though). Also, some of the object placement is a little sloppy.

However - I must applaud the imagination I see in this, and with some polish it could be really nice. It's a neat concept for a map, battling on top of plateaus and then down in canyons, and frankly, I thought it rather hilarious when I saw his gigantic (Godzilla-sized) rancor. With a little cleaning and some touching-up work, this could be a very nice map.

It must be noted that CTF mode, while still available for choosing, will cause a crash. The author warns you not to play it.

-Mav
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments