Description This mod changes many aspects of the game. It attempts in improve the AI, and gives you more of a \"fighting to live\" feel in the game.
[quote]-Doubled prices of mutant parts and changed weights to suit the limb sizes a bit better.
-Reduced the weight of artefacts to 0.2kg instead of 0.5, and increased pricing by 50%
-Quest timers are, shall we say, irrelevant now, unless your gonna waste a years gaming time.
-All ammo prices have been doubled
-Weapons add-ons have been tripled (still cheap :P)
-Weapon prices have been doubled, better get savin for those snipers now :P
-Food Weights lowered
-Medical Supplies are now 4x more expensive. Goes to figure that comodities that save your life should be thanks approprietly. Im tryin to modify corpse drop rates so supplies from stalkers etc. arent so abundant.(watch this space)
-Bandages dont heal hitpoints, they aint lined with anaesthetics are they? :P
-Medkits dont prevent bleeding, a little odd perhaps, but why bother with bandages at all otherwise.
-Armour Prices doubled, but weights halved (some suits have tiny tweaks to bullet damage, nothing overpowering)[/quote]