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Description I like this map. I\'m just gonna say it right out of the box....Okay? Okay.
So, this here is made by a little feller named Ravz, a newly published mapper, and his first submission is definitely something I hope I can use more often. The Temple of Everlasting Night is a concept pretty much spun purely from imagination, using the Korriban texture set to predominantly set the stage: A small stone compound that houses three tombs of some form of force monastic, as there a small lecturn housing 3 lightsaber hilts. There\'s an interesting little arena on the other end of this room, with a two way barrier you can raise: You can\'t see spectators, but they can see you. Good for concentration, I reckon.
The remainder of the map is mostly just a loop around the compound. There\'s a nice little X-wing landing pad , an area in which you can duel outside, and a nice little covered walkway as well. There is also one secret that can be found. \'Tis easy to seek, but I shall leave you with one small clue: [b]*QUACK QUACK*[/b]
This map is quite clean and well-built for a first publication. It\'s nice and dimly lit, relying mostly on torchlight for your ambient lighting. The fire does hurt, by the way, so don\'t touch it...or do, I don\'t care. The architecture here is definitely a step or two up from most first maps, so its safe to say this gent had some practice with his radiant skills. Paid off too, I reckon, as it shows he can definitely apply his artistic skills well. I\'d say the only atmospheric defects this map even has is a hiccup or two in unsourced lighting, and they can easily be overlooked, and not even worth adjusting. This map is already a solid enough product that its good for release. Ya did good, Ravz, ya did good.
Don\'t just sit there and look like an idjit =_o go submit, already.
New Textures: Aye(3)
New Music: Nay
Secrets to plunder: Aye(1)
Bot Support: Nay