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Description The Long Journey is named because of its map. Whilst that may sound stupid, after playing it, you\'ll realise how much sense it really makes. TLJ is a rather large map, many times larger than that of the largest stock A2 map \'Warzone\'. Whilst not the biggest on the site (we do have one that indeed pushes the 50000x50000 boundary) it may lag computers that only just meet the minimum requirements, hence the suggestion up-top that you have a computer that can more than competently play this game. Alternatively, if you can play 8-player ‘Warzone’ with no lag, be thankful that this is a 6 player map and you may get away with it.
The map itself, as already noted for being rather large, is definitely curious. Whilst the space for so many objects is not used, the intention is instead to get you to duke it out in the vastness, allowing you to conquer sections of the map. Quite like a real battle, this map is poised perfectly for to-and-fro fighting, where you\'ll likely be pushing each other for control of sections that really aren\'t too close to your base. One point I\'d like to pick up on though, which would heavily draw this map out, is the point of defence. Many maps now adopt the philosophy of some sort of natural defence, usually a wormhole. The wormhole to your corner of the map though is placed in such a position, defence is made ridiculously easy. Of course, there are ways of punching through, but this would be quite a task. Combine this with the adequate, though not wholly long-lasting resources you get at the start, this map certainly has the potential to cause quite a few large skirmishes. All in all, a treat for those of you who like space.