Tirion


Box art for Tirion For: Battle for Middle Earth 2
Size: 628.52 KB
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Description
I welcome you all to a world that few are the eyes of mortal men have seen. The Walls of Pelori have opened. Let the light of the Eldar reign down upon a hill of green. The tower of Mindon Eldalieva has risen and the silver lamp is shinning. For upon the crown of Tuna
lies a city greater than any other on Earth. I welcome you all to Tirion; The Thone of Elven Lords!

Facts: This is a 3 player map. One person defends the city, two attack.
It is a fortress map.

For this map I have created a unique gate system. This system will literally run your gates for you. This meaning you won\'t have to worry about closing or opening them. This may seem odd now but once you play the game you will see it\'s a big improvement over the orginal gate system.

This system also allows for the AI to actually defend the city because the gate system will take care of the opening and closing of the gates for them.

This map works great in skirmish and should work good online as well.

The map has it\'s own begging scene and a few other things. Nothign that would take away from he gameplay what so ever.

I made sure the map is balanced and fair through a series of about 50 tests.
The map should be of top quality and design. I did my best to add a little of everything I know into the map.

Like always I huge Thanks to all who download and any comments or questions are welcome.
are the eyes of mortal men have seen. The Walls of Pelori have opened. Let the light of the Eldar reign down upon a hill of green. The tower of Mindon Eldalieva has risen and the silver lamp is shinning. For upon the crown of Tuna lies a city greater than any other on Earth. I welcome you all to Tirion; The Thone of Elven Lords!

Facts: This is a 3 player map. One person defends the city, two attack.
It is a fortress map.

For this map I have created a unique gate system. This system will literally run your gates for you. This meaning you won\'t have to worry about closing or opening them. This may seem odd now but once you play the game you will see it\'s a big improvement over the orginal gate system.

This system also allows for the AI to actually defend the city because the gate system will take care of the opening and closing of the gates for them.

This map works great in skirmish and should work good online as well.

The map has it\'s own begging scene and a few other things. Nothign that would take away form he gameplay what so ever.

I made sure the map is balanced and fair through a series of about 50 tests.
The map should be of top quality and design. I did my best to add a little of everything I know into the map.

And of course any comments and questions are welcome.

Sincerely, Steve Campen (High Elven Lord)
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