Twilight Forest


Box art for Twilight Forest For: Star Wars: Battlefront II
Size: 3.69 MB
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Description
"Twilight Forest," by Edward_Cullen, is a... strange map.

It is a first map, and it shows it in a couple areas. The biggest issue with the map is the design itself - there's very "sharp" terrain (needs more terrain smoothing), and while I didn't fall through in my playthroughs, I wouldn't imagine that it's impossible to fall through the terrain at some point because of its angularity.

There are also lots of props used - which is good, especially for a first timer - however, the props aren't placed very carefully. Many props, including command posts, are floating in the air. The trees used are all missing the files used to give them leaves, which may or may not be intentional (although if I had to guess I would say it is unintentional, as it is an easy mistake to make and there are several mistakes here).

Also of note are terrain textures blended more than two at a time (which causes visible edges to terrain texture) and a command post added incorrectly, which means that you're the only unit on the field (which makes for a rather boring "battle").

And while not necessarily mistakes, the teams are localized as "Vampires" and "Werewolves" but they are unchanged stock sides. The changes to the menu seemed unnecessary and annoying - a quick tip - I know it's fun to play with the localize tool, but please don't change around with the menu (to say things like "Oh gee darn" instead of "Quit to Windows" ...etc.). It is annoying and only serves as a nuisance.

In any case, very first map. Give it a try if you want.

-Mav
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