Tygina


Box art for Tygina For: Star Wars: Battlefront II
Size: 68.12 MB
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Description
This map, by "Yankfan," is a large-ish map set on a Yavin-esque planet.

It's a pretty decent map. The environment is well-done (although it does feel a [i]lot[/i] like Yavin IV, simply because that's what the majority of the props were), although I noticed some floating objects here and there around the edges of the map that really contrasted badly with the rest of the scenery. Of special note was the job done on the sky - using the canopy (from either Kashyyyk or Endor, I can't remember) with the nighttime sky made for a nice effect.

The CP setup works well, although some of them feel a little too close together - that close, and it means the AI autobalance (what the game uses to balance AI against human players) really tilts the battle in favor of the AI's team. So it'll either be a "more challenging" experience or a "unwelcomed-ly challenging" experience - your mileage may vary.

There are also some changes made to the sides - they are fairly similar to the stock sides (although all the names of the weapons are "correct," which makes for a bit more cluttered screen when trying to figure out who has what), and some new units have been added. The units of note are the pseudo-heroes added for either side (unlockable heroes, basically). This is fine, because it'll let the AI play as heroes, but there's really no incentive to play as normal units once you have access to these, because they're so overpowering (the REP hero/unit is especially ridiculously strong). I think setting this up with the AI hero support script would have been a lot better, because it provides the AI heroes without the "getting to play as a hero all the time" business.

All in all, it's a pretty good map. Give it a download if you like.

-Mav
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