Updated EF SP Code


Box art for Updated EF SP Code For: Star Trek Voyager: Elite Force
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Description
This is an updated version of the source-code from EF 1 SP, version 1.2 (expansion pack), from [b]vincent lammeren[/b] which will work with the latest edition of the (free) Visual C++ Express 2008 edition. Originally designed for Visual Studio 6, back in 2000, the original source code gives quite some errors whilst trying to compile it. This version purely corrects those errors and warnings, giving you a stable code to start of with.

[b]SDK Includes[/b]:

BaseEF - folder contains weapons.dat and npc configs
cgame - folder contains client side game source (this code handles the rendering)
client - folder contains some headers for force feedback and keys
game - folder contains game source ( this is where the AI runs )
icarus - folder contains the script parser/executor
qcommon - folder contains common headers
renderer - folder contains renderer definition header
ui - folder contains all the menus and menu rendering code
EF_SPMod.dsw - workspace project for Microsoft Visual Studio 6.0 (can be opened in VC .Net as well)
STEF Game Source License.doc - Legal text telling you to play nice with the code and don't make Paramount regret this release. :)

This will be featured in the coming Modding Show of efreview (www.efreview.net)
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