Valhalla


Box art for Valhalla For: Star Wars: Battlefront II
Size: 7.14 MB
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Description
This map is a newer version of the author's earlier [url=http://starwarsbattlefront.filefront.com/file/Valhalla;114799]map of the same name[/url].

In essence, the map remains unchanged. It looks like the changes made were the addition of a few health/ammo droids, the grounding of some objects, and an inexplicable death zone over the water.

While this is ostensibly an "improvement" over the previous version, it doesn't feel like that, primarily for a reason I will address at the end. However, the only really critical change from the first version was the fixing of the floating objects (and this is good for it to have been done). Several fixes still remain undone. Vehicle sounds are still absent, and a noticeable texture problem on the ground texture is still present (the fix for this was mentioned in the prior review). The walls surrounding the map are still garish and need to be made to look better, as mentioned before.

The death region, which has been added, makes it uncomfortably difficult to take off from the Empire's starting vehicle spawn (since it is right in front of that). I'm not sure what purpose that death region serves, since it's only a small region and it can be flown around from any side.

The big issue with this version of the map is that it is broken out of the .zip file. It's not a difficult fix (and in fact every user downloading it can do it for himself), but you will need to pay attention:
-The three letter folder ("VLH") has a folder inside it called "data." Inside that data folder you will find two .lvl files and another folder (also called "VLH"). What you need to do to make the map work is create a folder inside the data folder, call it "_LVL_PC", and then move your "mission.lvl," "core.lvl," and "VLH" folder [i]into[/i] that folder. I expect no less than three "the file doesn't work"s below anyway, despite the information being posted.

-Mav
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