Description [b]My Description[/b]
Much like the DeathMatch version of Death Complex, the only real different is the placement of the nodes and one weapon station. The map doesn't change much at all from what we saw in the DM version but in overall fun factor, it has greatly improved. The bio bridge will become a great central fighting point and who ever owns that will own the map for sure.
[b]The Rating[/b]
If you want my full detailed description check it out over on the deathmatch version, I am only going to cover what has changed from that version to this version.
[b]Tech:[/b] Including nodes does help to forget about all the other stuff in the map and make you focused on one thing, winning.
[b]FunFactor:[/b] The greatest part about the warfare map that makes it so different from the deathmatch version is the two nodes on the bio bridge. The Orbs really come in handy on this part of the map and really push a team back into their base.
[b]Creativity:[/b] While most of the map is still the same I got to say it again, the central point of this map is going to hold the power to win here.