Yavin Vs Geonosis


Box art for Yavin Vs Geonosis For: Star Wars: Battlefront II
Size: 12.45 MB
Rate this map:
Downloaded 448 times
Yavin Vs Geonosis, download Yavin Vs Geonosis free, free Yavin Vs Geonosis map download, free download of Yavin Vs Geonosis map for Star Wars: Battlefront II, Star Wars: Battlefront II free map Yavin Vs Geonosis download, download for free Yavin Vs Geonosis Star Wars: Battlefront II, free download full map Yavin Vs Geonosis, direct download link Yavin Vs Geonosis, download Yavin Vs Geonosis level
full download Yavin Vs Geonosis Star Wars: Battlefront II, Star Wars: Battlefront II Yavin Vs Geonosis, free Star Wars: Battlefront II maps Yavin Vs Geonosis, Yavin Vs Geonosis direct download free, Yavin Vs Geonosis download for free, Yavin Vs Geonosis Star Wars: Battlefront II download link, free download Star Wars: Battlefront II Yavin Vs Geonosis, Yavin Vs Geonosis map, Star Wars: Battlefront II levels
Description
Mbriscool's second version of "Yavin Vs Geonosis" is, as the first, an (intentionally) strange hybrid of Yavin IV and Geonosis. The first version was almost intentionally ironic - it wasn't bad, but it had a lot of "newbie" errors that made me wonder (a little) if it had been done that way on purpose as satire.

This version, thankfully, has a few less errors, but it isn't perfect.

I will get this out of the way first - I [i]know[/i] it's Yavin, but please don't use the default sky. It looks bad on any map, any time. I hope against hope that maybe saying this enough will help get the message through to everyone, but I know that can't be the case - in any case, this map does need to have a change from the default sky.

Most of the object placement errors (including a particularly heinous one near the temple pyramid) have been fixed, which is good. However, there's still little-to-no planning, which means a lot of dumb(er) AI. The "line" that divides the two "planets" could also use some work - it looks like (and is particularly evident in one of your screenshots) you just tinted the terrain on either side? I would definitely recommend using different terrain textures rather than just tinting it.

There are a lot of tweaks that could be made to make this better - lighting, loadscreen, sky, planning, CP placement... etc. Many of the criticisms from the [url=http://starwarsbattlefront.filefront.com/file/Yavin_Vs_Geonosis;100661]first version[/url] could apply here as well (although not, as mentioned, the object placement errors). Keep working, though, you're getting better.

-Mav
No comments. Comment to start the discussion!
Please Login or Sign Up to post a comment
Disqus Comments