(ZM) Imperial Stronghold V3


Box art for (ZM) Imperial Stronghold V3 For: Empire at War
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Description
I'm going to stand by what I said on my [file="117274"]last review[/file] about this being a beautiful map that could be framed on my wall (it would great with all my other Star Wars posters). But I will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3.

The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet.
[quote]Changes for V3:
-Hopefully improved textures
-More sublte transition between contrasting textures
-More height variation in the battle field
-Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them)
-Added trees and tall grass :)
-I know they wont be great, I placed them fairly randomly...
-Added other small details around the map

I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length.

-zander11893
ZAND3R Mapping[/quote]

the_stag
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