Description I spent the last couple days making this map.
The map features full optimization (I have many years experience with half life (1 and 2) mapping. I know how to work visleafs, func_details and hint brushes very well, so there is no questPrc-mido is a map made for the Zombie Mod. The map has a sewer who's water level can be raised by throwing a lever, the raising of the water disrupts other parts of the map.