Ahsoka Tanos lightsaber hilt


Box art for Ahsoka Tanos lightsaber hilt For: Star Wars Jedi Knight: Jedi Academy
Size: 8.1 MB
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Description
v1 of [file="100744"]Ahsoka Tano's lightsaber hilt[/file] came out not too long ago and the fanboys of The Clone Wars rejoiced. Now we have v2, which for those of you who never checked out the first one, is Ahsoka Tano's lightsaber hilt. Which is pretty obvious ;). We get the backhanded version, and the regular version. Let me chop some bits from Nozy's v1 review:

[quote]First off lets have a look at the model itself, which I would say is pretty accurate. However it is not 100% accurate, at least not to the reference pictures I was able to find on the net. The little things that stick out at the top should be flat, not round. The main difference though is the pommel of the hilt, which shouldn�t curve in again at the end, at least on one version of the hilt. Oddly there appears to be two different versions, each with a slightly different shape.

These are only small differences however, and overall I would say that this model is about 95% accurate to the actual hilt (one of the versions anyway).

The model itself is well made, and the texturing is also good, although they are fairly simple. Its nice to see that the author included normal and back handed variants here, allowing players to choose which version that would like. However, there is a slight issue here; the author has included a .cfg file which he says needs to replace the models/players/humanoid/animation.cfg for the back-handed animations to work properly. However I couldn�t actually find this file and even if I had, I am a little worried about replacing base JKA files like that. If you do I would definitely recommend backing up the original![/quote]

EDIT: Mistake on my part, this file does not need you to replace the humanoid .cfg anymore, so that is definitely an improvement for the lazy like me :)

[quote]As far as improvements go, all I would suggest is working a little more on the textures, maybe putting a little more detail into them, since they look a little flat. Perhaps a brushed aluminium texture would look cool?[/quote]

He has also replaced the dull gray shiny texture with a much more nice chrome, reflective one.

Enjoy =P.

~Authuran
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