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Description [b]This hilt has been created for the November-December 2006 JKFiles Hilt Contest[/b].
Here we have a single saber, which actually turned out to be 2 sabers in one... the single itself, and an optional staff saber configuration. Sporting a simple. yet well planned out design, with just a bit of a twist to make it a bit more unique in the end.
Avoiding any truly unnecessary modeled on detail, the saber handle itself makes use of the mesh in it's most optimal form. Keeping the circumference down to 8 sides, proving that you don't need to fill your mesh with unneeded polys to achieve a desired look.
The simplicity of the mesh is helped along by a set of animated textures in the form of pulsating red and blue lights that run along the full length of the handle.
The effects, while appearing very well done in close up, are barely visible at most other times. The red more difficult to spot than the blue.
But not stopping there Inyri has also updated the saber hum, with an additional electric crackling sound which accompanies the pulsating lights. This gives the saber a different feel while holding it in game.
A very well made saber, that is only hurt by the size of the model making it difficult to get the full effect in game. But it looks great up close, and with the new sounds, makes it a joy to play with.