Description This is a mod collection / blend based on Sky Reclamation Project and then with elements from other mods as well as various tweaks and adjustments. It includes:
* Tweaked player - slower sprint and run, higher jump.
* NPC Looting.
* AMK Sleeping Bag.
* Dezowaves No More Fences.
* Pistol Iron Sights (Karstux).
* Inventory Icons and Items from CS Enhanced.
* Medkits, Bandages and Antirads changed - only accessible from the Inventory and each use has much smaller effect than original plus there are side effects.
* Swamp faction war tweaked to make CS take the entire swamp including Northern Farmstead (I think from Decane).
* Weapon sounds - many weapon sounds altered - some animation / reload sounds synchronised that were bad - these adjustments are not taken from other mods but some of the sounds have been taken from various sources.
* Weapon configs and ammo configs tweaked as well as some descriptions altered.
* Some NPC tweaks - bandits are a bit harder to kill, npcs stand up to mutants better.
* Mutants tweaks - some are more aggressive and some are a tad more difficult to kill.
Known bugs:
1. Lebedev will reappear after leaving the room at the beginning of a new game - he disappears after a short while.
2. Crosshair doesn't stay turned off between level loads / game loads.
My original work here is strictly limited to weapon, ammo, npc, mutant and items config tweaks - I make no special claim to those config changes - the rest is from various other mods as Ive indicated.
Acknowledgements:
Decane
Dezowave
Karstux
Remcov
alienempyr
- and any others are welcome to identify themselves and I apologise if I've overlooked any specific permissions requirements which if any will be unintentional oversight.