Company Of Heroes: Opposing Fronts Battle of the Bulge v.3.5


Box art for Company Of Heroes: Opposing Fronts Battle of the Bulge v.3.5 For: Company Of Heroes: Opposing Fronts
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Description
Battle of the Bulge is a mod for Company of Heroes: Opposing Fronts created by BotB Mod Team. This project focuses exclusively on the battles in Belgium and Luxemburg, December 44 - January 45. It converts the Summer/Normandy Scenario of CoH into a winter scenario along with winter Maps, Skins and units.
Lots of emphasize has been laid on the look of the Mod. All skins are as accurate as possible, from uniform detail to unit marking. EACH soldier in a squad has individual uniforms and equipment. Occlusion effects, team colors, even territory borders and selection markers have been removed for visual authenticity. Furthermore, the Mod's aim is to combine CoH game play with more realism and it tries to reflect the battle properly. Therefore Panzerelite and Brits have been taken off the game ( Brits will show up as doctrine reinforcements, though ). You can call in battlegroups which have originally taken part, like the 14th Cavalry Group or the infamous Kampfgruppe Peiper.Tons of changes have also been done to unit stats, gameplay and doctrines. The units you can produce depend on the doctrine you choose.
The overall game changes are too many to mention, here are some extracts:More than 30 completely new winter maps, mostly historical battlegrounds, designed from photos and maps.some maps even have dynamical weather, which influences units sight range, battle performance and movement speed.Tons of new unit models ( Sturmtiger, Jagdpanzer IV, Panzerwerfer 42, M21 Mortar Halftrack, M36, Sherman Jumbo, Sherman E8, Stug III, FW 190, Me 109 , M5 AT Gun, Pak40, leFH18, M1a1 Pack Howitzer and many, many more)realistical penetration values of Guns and armour, historical movement and turret rotation speed and loading timessmoke screens for almost all tanks.New veterancy system: All units gain veterancy by fighting, each vet step increases accuracy, sight range, shortens reload times, decreases inflicted suppression of a unit.special vet abilitiesdynamical sight range - moving units wont see as far as standing units, cause they have to pay attention to their movementnew upgrade system, units can only upgrade when near to HQ or other special buildings.removed unrealistic features, like building bunkers in 30 secondsvehicles give cover for soldiers, tankwrecks cant be crushed and have to be demolishedbarb wire may damage tires and tracks of vehicleslimits on almost every support/armored unitheavy Infantry squads already have a bar / lMG when built.smoke Grenades for Infantry Squads to conceal movement.line Engineer Squads cannot repair tanks or vehicles anymore.Special vehicle repair crews or repair stations have to be used to repair them.and so on and so on - but maybe test it out yourself.How to install:
This Mod requires also the original Company of Heroes (vanilla) and/or ToV and will not run on Opposing Fronts only.
The project has it�s own installer.
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