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Description Mythos is a historical fantasy mod incorporating numerous features of European, North African, and Middle Eastern myths and legends in accordance with the time period of CK2. Wherever possible I've tried to remain closer to these original myths than to modern reinterpretations to preserve the immersion of historical grand strategy games while adding fun fantasy elements.
FEATURES:
Vampires and Werewolves:
- Immortal and immune to disease
- Can turn prisoners; vampires can also feed on them
- Largely infertile
- Each have unique sub-traits for children
- Unique possible empire-tier titles
- Werewolves can challenge top lieges to battles over the title
Wizards:
- Unique educational trait tree
- Can perform powerful spells, but at the cost of health and possible bad effects
Giants:
- Unique ethnicity and culture
- Trait follows ethnicity and can thus be bred out of existence
- Characters with one giant parent will get half-giant trait, which can be inherited further
- Stronger but smaller armies
Mummies:
- May rise up when Egypt is ruled by non-Egyptians
- Will bring back the old Egyptian culture and religion if they do spawn
Zombies:
- May spawn a horde as a result of a west African curse
- Very aggressive and will attack constantly
- Large numbers of troops, but 100% light infantry
Dragons:
- Unique ethnicity, culture, and portraits
- Trait follows ethnicity (for now)
- Non-dragon descendants of dragons can get the dragonborn trait, which can be inherited further
- Smaller levies but with very powerful dragon cavalry Instructions:
To install extract into �My Documents\Paradox Interactive\Crusader Kings II\mods� and activate the mod in the menu.