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Description This is the greatest Diablo II full-conversion mod. Diablo III, what's that? Don't worry, here's what you're looking for, a continuously improved modification, with thousands of players all over the world and a multi-player environment like BNET.
Want to download a 1-MB version of this patch instead?
Medianxl.com (requires v6d installed)
GENERAL
- Global buffs to most sets (see below).
- Global level density reduction (see below).
- Global reduction of effects on skills (see below).
- Direct compatibility with The Sin War realm (for D2SE users).
BUGFIXES
- Finally fixed Time Strike proc on Segnitia, Dyers Eve and Inarius' Rock. Re-find them!
- Elemental stones now properly work with runemaster.
- Sudden Death: fixed screaming eagle proc.
- Trader's Chest: no longer spawns with required level of 666.
- Trap Rat Form: now correctly displays up to 3000 health.
- Fixed change where I accidentally increased health per level/vitality and base block to the Assassin instead of Druid.
- Fixed the messed up sound environments.
LEVELS
- Reduced all level densities by 33% on all difficulties.
I KNOW IT WAS A BIT TOO MUCH. PATIENCE
- Furthermore, reduced densities of the following levels even more:
-- Duncraig (increased difficulty to match)
-- The Secret Cow Level (increased difficulty to match)
-- Act 2 Sewers level 1, 2 and 3.
-- Fauztinville
-- Tran Athulua
-- Maggot Lair level 1, 2 and 3.
-- Lower Kurast, Kurast Bazaar and Upper Kurast.
-- Toraja
-- Bremmtown (increased difficulty to match)
- Disabled going to previous stage on the following levels:
-- Swampy Pit Level 3
-- Act 3 Sewers Level 2
-- Icy Cellar
DROPS
- Sets: reduced ilvl of regular Sets to 115, you can find them in some terror uberquests now.
- Sets: slightly increased drop chance overall.
- Shadowgate Totems: now drop sets half of the time.
- Chrysaor: reduced chance he will drop two uniques.
- Uniques: increased drop rates of quivers.
- Ring of the Five: now drops once per game.
ITEMS
- Gehenna: reduced proc chance to 5%, skill levels to +1 and run/walk speed to -50%.
- Demonic Touch: removed cataclysm proc.
- Steel Terror: reduced MIRV proc chance to 1%.
These items are now "Legacy" and need to be re-found.
Monsters
- Minions of Terror: no longer multiplicate hemoplague-style.
- Diablo Clone: heavily reduced animations and effects.
- Firebloods: now spawn in packs of 3-4.
- Shredders: reduced pack size to 3-4.
CHARACTERS
- Amazon:
-- Bloodstorm: doubled speed of each bolt.
-- Phalanx: reduced effects.
-- Barrage: reduced effects.
- Assassin:
-- Perfect Being: now starts with 24% avoid instead of 25%. QQ.
-- Broadside: reduced effects (you will see less knifes, but the skill is still the same).
- Barbarian:
-- Guardian, Protector & Defender Spirits: reverted to their old AI.
-- Fortress: halved duration, doubled fire rate. Towers no longer look semi-transparent.
- Druid:
-- Quill Storm: decreased starting quill targets to 2.
-- Elemental: reduced effects.
-- Idol of Scosglen: reduced effects.
-- Cascade: reduced effects.
-- Spore Shot: reduced effects.
-- Faerie Fire: trails now last only 1 second, tripled damage.
-- Mythal: reduced effects.
- Necromancer:
-- Bane: slightly lowered cap to 75%.
-- Increased life gained per level.
- Paladin:
-- Increased life gained per level.
-- Tainted Blood: now adds 15% defense instead of 5% per level.
-- Retaliate: now has 100% chance to knockback, up from 75%.
-- Brimstone: reduced effects.
-- Colosseum: reduced effects. Debuff now looks like Amplify Damage, but isn't (so it IS stackable with Amplify Damage).
- Sorceress:
-- Increased life and mana gained per level.
-- Vengeful Power: now adds 25% max life, increased crush attacker chance cap to 75%.
- Other:
-- Lightning Wall: charged bolts (explosion missile) are now invisible.
-- Guard Tower: no longer semi-transparent.
-- Wyrd: reduced effects.
FULL SET BONUSES (you don't need to re-find them!)
- Scosglen's Legends: adds gives 15% chance to cast Fortress on Attack (up from 8) and +8 to Plague.
- Vasily's Following: adds 30% chance to cast Glacial nova on Kill (up from 15), pierces 50% cold resistances and has a 20% chance to cast Javelin Nova on kill.
- Rex Vex' Embrace: adds +150 to energy factor instead of Death Coil.
- The Snake Pit Set: adds +150 life after each kill, increased flat damage to 250-1000.
- Creed Set: replaced when 'struck' broadside proc to knife throw, increased chance to 50%. Reduced flat stats to +200.
- Vizjun's Devices: adds +8 to assassin skills, and +10% to all max resistances instead of normal resistances. Increased heal after kill to +100.
- Witchhunter's Attire: adds +150 life on melee attack, increased elemental pierce values to 75%.
- Gathering of the Tribes: increased strength damage bonus from +30 to +70, increased earthquake on attack chance to 50%.
- Big Game Hunter: now has 5% chance to cast Blast Wave on kill, and adds +66% faster run/walk.
- Spirits of the Nephalem: increased flat energy andstrength to 500, increased edyrem reanimate chance to +50%.
- Caoi Dulra: adds +2000 fire damage.
- Rainbow Warrior: now has 100% chance of UA, and heals 1 life on striking.
- Satanic Mantra: adds +7 to all necromancer skills.
- Rathma's Empire: adds +25% CB, and +5% max resistances as well as 50% faster run/walk.
- Achilio's Wake: increased max damage from +200 to +500, increased reanimate chance to 5%.
- The Towerlord: increased extra totems to +2, and minion life to +100%.
- Cinadide's Craft: adds +13 to bane, slow increased to 75%.
- Hadriel's Lore: increased Total Character Defense to +200%, Paladin Skills to +4, and added +75 heal after each kill.
- Malthael's Sanctuary: increased elemental pierce values to 100%. Added +100% lightning pierce and spell damage too and a 15% chance to cast Supernova on attack.
- Imperius' Edict: increased all stats to +300, and avoid to +30%.
- The Warmage: increased energy bonus to +100%, and adds +5 to sorceress skills.
- Zann Esu's Secrets: increased damage reduced to +50%, all resistances to +75%.
- Elemental Children: increased lightning pierce to +150%.
- Adria's Circle: increased sorceress skill levels to +12.
- The Mysteries: increased defense to +4000, crushing blow to +25% and damage to +500.