Doom 3 to Doom 2


Box art for Doom 3 to Doom 2 For: Doom 3
Size: 484.76 MB
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Description
For all of you Doom II lovers that wish you could play it, but with the goodness of Doom III at your fingertips...then this download is definitely for you! Santiago Rocha has sent in his newest version of his popular mod Doom 3 to Doom 2; For those of you that are not in the know, weather you just recovered from a coma, or returned to Earth, this mod converts your Doom III to that of the classic Doom II, giving you more frames per second and increasing the number of baddies that you will be up against.
Some of the fixes in this version include:
Fixed the "twosided" error in materials
Fixed the black monitors and black controlmonitor error
Fixed the error in the "poppyfx" transision ("Theresa M. Chasar" head) (relative to "vertex blend")
Fixed "no open door" error
Fixed some ragdoll errors
Fixed the black-box errors
Fixed some multiplayer errors
Fixed all "black texture" errors
Fixed the 512x512 cubemap error
Fixed the archvile skin
Fixed the hand-skin of all npc models
Fixed the soldier-body skin
Fixed the zombie_morgue skin
Fixed the models/mapobjects/corpses/hangingman03
Fixed the sabaoth-treads
Fixed the eyes of all zombie-commando skins
Fixed the lostsoul skins
With this mod, the talented mappers out there will have an easier time creating quality Doom II maps for the Doom II lovers, that uses the Doom III engine.
[list]
[b]Whats new in this version?[/b]
[*]New 1024x1024 wraith skin
[*]New 1024x1024 revenant skin
[*]New 1024x1024 maggot skin
[*]New 512x512 bfg-world skin
[*]New 512x256 plasmagun-world skin
[*]New marine helmets
[*]New full-color multiplayer skins (red/blue/yellow/green)
[*]New full-color keyskull skins
[*]New armor_blue and armor_red in items
[*]New multiplayer settings
[*]And more!
[/list]



Refer to the readme for more information.
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