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Description He is back with the newest version of this mod complete with some fixes/changes! This great mod was created by [b][i]Cody64[/i][/b] and has become a big time crowd-pleaser! The talent of Dafama2K7 knows no bounds, nor does it take any breaks...
For those of you that have never heard of this mod, or have heard of it but never played it, the Doom Realism mod takes on the role of making Doom3 a more realistic (and hopefully a more enjoyable) experience. The original developer has tried to improve realism by making the weapons more powerful, some enemies stronger, and some weaker, and most doing more damage. This mod has grown bigger than ever, with the most notable feature of this version is that every singleplayer level in the [b]entire[/b] game has been [u]changed[/u]! These Levels now have more monsters and weapons, and the gameplay is [b]completely[/b] different than on regular D3.
[b]Some of the fixes in this version are:[/b]
Fixed Mars City 1 map fists weapon and PDA problems.
Fixed Shreder FPS lose weapon.
Fixed all Chainguns, Submachineguns and Machineguns on player and npcs.
Fixed Communications 1 map blocked doors.
Fixed Fists and Flare grenades that where causing many crashes when using the PDA.
Fixed FPS lose on shotgun and supershotgun weapons.
The Doom Realism mod is based on one thing....[b][i][u]action[/u][/i][/b]! You will now go through the levels fighting for your life the entire time! The strength of monsters, and power of your weapons have also been altered to allow a much more intense and realistic experience!! It is advised to use quicksave a lot, because this mod is truly difficult.
[b]Some of the changes made include:[/b]
Added latest hot NG shaders v1.2 that features more metallic and less plastic environment.
Updated Imp to be more faster walking and runing.
Changed offset for weapons that uses repeated models (submachinegun, supershotgun & shredder).
Increassed flashlight radius.
Removed Pinky bug on Delta 1 map.
Updated Plasmagun impact fx, hot!