EF2 3d modeling plugins


Box art for EF2 3d modeling plugins For: Star Trek Voyager: Elite Force II
Size: 1.01 MB
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Description
[b]FHL34[/b] thought it would be helpful if the modelling plugins for Elite Force 2 were available in one download, as opposed to searching around for each induvidual file to download. So, because of his thoughtfullnes, we have, avalable to you, the EF2 community, a single downloadable plugin file, containing:
neil davis senkusha 3d max script SKBimporter_BETA
neil davis senkusha 3d max script sklexporter
neil davis senkusha 3d max script tanimporter
paul milkshape tan exporter
Chris Graham ef2 importer
Chris Graham the source code for importer and exporter (exporter not finished)
There are additional readme's in the zipped files contained within the parent zip.

Some explanations are as follows:
The Milkshape Plugins are a set of open source plugins intended for working with models from and between various Star Trek games; they include a number of importers and exporters, and a simple "set length" tool to work with the common scale that these work at.
This plugin (msTANExporter) was written for milkshape to export models for the FAKK2 tiki model system. When you export the plugin will create both a uv and a anm file. To compile them into a tan file you must use max2tan which came with the fakktools.
The SKL Exporter is a maxscript designed to export the .skl files used by MAX2SKL to create models using skeletal animation. It also exports the morph target data used by Elite Force 2 for facial animation.


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