Grimm Single Player Weapons


Box art for Grimm Single Player Weapons For: Star Wars Jedi Knight: Jedi Academy
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Description
Ah, I was wondering how long it'd take for the guns to be "fixed". Surprised it's taken so long, actually.

Basically what this mod does, is fudge with the ammo counts and firing rates.

- Disruptor
It now functions as a Star Wars equivalent to an M4. Fires much faster, bordering on being an automatic insta-hit assault rifle. Ammo usage is drastically reduced.

- Blaster Pistol
Changed into the Bryar Pistol. Infinite ammo. Faster firing rate.

- E-11
Fires faster, the alternate fire uses half ammo.

- Bowcaster
Faster alt fire, lower ammo consumption.

You can say this isn't really significant enough to make a cheat mod.... but ask yourself, now that several of the weapon's firing modes have been rendered obsolete, what's to stop you from always using the power attack? Yeah, yeah, I know....

Suppose the good thing is that these modifications will apply to NPCs, too. So, for all their stupidity, they'll still benefit from your upgrades. Might give them a fighting chance, and it certainly will make gameplay more adrenal, so hey, maybe it's not as bad as it sounds.

~ Kouen
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