Half-Life 2 Garrys Mod [Updated Version]


Box art for Half-Life 2 Garrys Mod [Updated Version] For: Half-Life 2
Size: 4.13 MB
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Description
[b][u]CHANGE LOG V8[/u][/b]

[i]
-Fixed limits being applied to singleplayer
-Increased default ragdoll per-player limit to 2
-Fixed axis context panel having the wrong label
-Fixed wrong map name for dm_powerhouse [/i]

[*][b]Converted to HL2MP SDK:[/b]
[i]-Player models are now animated
-Players hold weapons properly
-Less bandwidth usage
-Predicted weapons
-Paint gun works online[/i]

[*][b]Spawn menu now replaces all other menus[/b]
[i]-Spawn menu now has a scrollbar
-Context menus for each tool mode
-Frees up right click for the tools[/i]

[*][b]Added secondary fire modes:[/b]
[i]-Weld modes - clears any welds you're currently doing
-Face poser - sets the face to random
-Eye poser - makes the eyes look at you
-Duplicator - right copies, left paste
-Ignite mode - extinguishes flames
-Paint mode - paint fast
-Colour mode - reset color/mode/fx
-Statue mode - undo statue mode
-Material mode - reset material to normal
-Slider mode - makes the rail align with the shot face[/i]

[*][b]New Additions [/b]
[i]-Elastic Mode - a rope that acts like bungee rope
-Physics Properties - change friction/bounce/density
-Nail Gun - works just like a real nail gun
-Statue - turn ragdolls into statues
-Export to Hammer - export your prop positions to your map in Hammer
-Scoreboard Avatars - Work in progress
-Faceposer menu - adjust each flex in a face using sliders
-Bloom & Bloom menu - change bloom settings via sliders
-DoF menu - adjust the depth of field
-Ability to change rope width and type
-Friction changes on some weld modes
-Unlimited levels of undo
-Sprite gun
-Emitter gun
-Material Screen Overlay[/i]

[*][b]Other Changes [/b]
[i]-Rope mode and Rigid Rope are now both under Rope Mode
-Fixed sliding constraint snapping to axis[/i]

[*][b]Useful Console Commands [/b]
[i]-cl_noavatars [0|1] - turn off downloading of avatars
-sv_godmode [0|1] - godmode on for all players
-gm_sv_clientlimit_[] - (server) limit each client to creating x amount of each
-gm_sv_serverlimit_[] - (server) limit the server to x amount of each item[/i]
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