Health Mod


Box art for Health Mod For: Dawn of War
Size: 66.53 KB
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Description
The purpose of this mod is to de-emphasize the importance of the tech tree by enforcing a leveling effect on the max health and health recharge rate of all squads. A side-effect of this is that battles are more brutal and end more quickly. All weapons do the same damage as before, but with less health it doesn't take five minutes to kill a Dreadnought. Because buildings are unaffected, Listening Posts and Turrets (and Ork buildings) are now effective defensively.
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