Individual Hold the Flag


Box art for Individual Hold the Flag For: Call of Duty 2
Size: 15.74 KB
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Description
Here's a quick update on La Truffe's 'hybrid' gametype known as Individual Hold the Flag (IHTF). This one primarily features compatibility with the CoD v1.2 patch, similar to the IHTF recently released in Bell's AWE 3.0 beta 5b. But for those of you who want the gametype without all the frills of AWE, you'll enjoy having this small, all-inclusive file. :) There's more included to this new version, though, so don't just be satisfied with the v1.2 fix; there's plenty more where that came from. :P Read the full list of fixes and changes below, check out the ReadMe for details on the gametype and how it works, have a gander at the screenies, and put this awesome gametype on your servers today! :thumbsup:

Fixed player name colors overriding certain text colors
Added a timeout for stealing the flag (scr_ihtf_flagtimeout [i]--[/i] after this delay, the flag respawns elsewhere)
Players now spawn away from the flag (minimum distance: scr_ithf_spawndistance)
Remove CVar: scr_ihtf_removeflagspawns
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