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Description Continuing on with the work on this great mod, Dafama2K7 has released another, updated version! For those of you that are wondering, the Pet Mod NG lets you spawn any monster as your \'pet\' to help kill other monsters. You can command them to follow you, move to a position, or attack something. Pets can also carry a flashlight or have mounted lights to help you see in the dark.
[b]Features of this mod include:[/b]
Pets will attack your enemies on sight.
You can command pets to move to a position, attack, or follow/stay.
Pets can carry flashlights or have mounted lights.
Pets can be teleported to a new location if they become stuck.
You can check your pets status by placing the crosshair over them.
Dafama2K7 has worked his magic with this mod and has updated and fixed several bugs, to make this mod a front-runner in the expelling of good times and increasing your Doom III gaming experience! If you have never played with this mod, then you should definitely give it a go!
[b]Changes in this version include:[/b]
Fixed configs.
Updated to latest NG shaders.
Added Chromatic Dispersion shaders by TheRealSceneGraphManager.
Added shotgun double to D3 base version.
Added random sounds & zombies spawn thanks to Mausus Atlas.
Added 3 TinMan D3SP maps adapted for Pets:
Mars City 2
Administration
Alpha Labs 1