PeZBOT 002p for WaW


Box art for PeZBOT 002p for WaW For: Call Of Duty: World At War
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Description
Originally developed, and released, for Call of Duty 4: Modern Warfare, PeZBOT is a port of a multiplayer bot-mod for Call of Duty: World At War. The aim of the mod is to introduce relatively life-like A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can.

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Version 002p (24/6/09):
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- The mod now works on version 1.4 of World at War. (Including Steam version of the game.)
- Bots now play all game modes.
- Bots are much more aggressive towards planting the bomb in S&D and Sabotage.
- Bots have a 0.25-1.0 second delay before firing. (simulate reaction time)
- Bots now use many more weapons.
- Bots now obey a few team commands - "Follow Me", "Move In" and "Suppressing Fire".
- Bot animation and speed have been improved.
- Added a dvar to remove bot usage of artillery/dogs. (svr_pezbots_dewards)
- Various waypointing bugs fixed.
- Added waypoints for the maps: Cliffside, Downfall, Nightfire, Station and Knee Deep.
- Reworked many of the waypoints in each map to play with all gamemodes.
- Reworked many of the waypoints for better performance.
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