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Description PeZBOT 004p for Call of Duty: World at War - offline multiplayer bots for those who like to play offline.
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Version 004p (13 May 2010):
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- Changes to code resulting in a huge performance boost with a larger amount of bots.
- Re-waypointed most of the maps for better performance.
- Added Climbing Waypoints to stock maps / Added Climbing Waypoint type.
- Bots now wait for the match to start before moving and they stop when the match ends.
- Bots now use Grenades, Bazooka, Molotov, Flamethrower, etc.
- Bots now use knife attack when in close range (experimental).
- Bots now play Capture the Flag. (Is a bit buggy.)
- Bot shooting/targeting replaced with CoD4 functions.
- Fixed TWAR bugging out on some maps.
- Fixed error when launching the 'Sub Pens' map.
- Added Killpoints.
- Added Auto-Waypointing.
- Added DVAR: svr_pezbots_XPCheat. When set to 1 you will be level 65 and have all weapons unlocked. (default is 0)
- Added DVAR: svr_pezbots_weapons. Changes bot weapon loadout from random to nationality based. (normal or authentic - defaults to normal)
- Added DVAR: svr_pezbots_grenadepickup. When set to 1 bots will drop grenades or bazooka's for the player to pick up and restock their ammunition. (defaults to 0)
- Added DVAR: svr_pezbots_roundCount. Restarts the server after X amount of maps. Workaround for "running out of bots" / Map Rotation should now work. (defaults to 2)